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Student Worker Software Engineering Graphics

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Job

  • Level
    Junior
  • Job Feld
    Software
  • Anstellung
    Vollzeit
  • Vertragsart
    Praktikum / Schulpraktikum
  • Ort
    Wien
  • Arbeitsmodell
    Onsite
  • Job Zusammenfassung

    In dieser Rolle entwickelst du GPU-unterstützte Software für Augmented Reality, optimierst Grafik- und Displaylösungen und arbeitest eng mit erfahrenen Kollegen zusammen, um beeindruckende Benutzererlebnisse zu schaffen.

    Job Technologien

    Deine Rolle im Team

    • The Spectacles student employment is a full-time position for the duration of 3 to 6 months.
    • We aim to offer students industry exposure and hands-on experience.
    • Your start date is flexible and can be arranged together with the hiring manager.
    • As a student worker you will work on the CoreOS team to help us develop cutting edge AR experiences for future Spectacles.
    • CoreOS team’s mission is to develop OS level features for Spectacles such as graphics, power, storage solutions, interprocess communications and more.
    • Tackle technical challenges across the graphics and display stack of Spectacles.
    • Produce high-performance code that will have a direct impact on Snap products and technology.
    • Collaborate closely with a mentor and fellow team members on a student worker project.
    • Acquire and apply new software engineering skills.

    Unsere Erwartungen an dich

    Qualifikationen

    • Strong computer science fundamentals.
    • Knowledge of GPU programming and GPU architecture.
    • Excellent problem-solving, analytical, and software debugging skills.
    • Ability to collaborate with other engineers and across different teams.
    • Currently enrolled in a MS or PhD program in a technical field, such as Computer Science, Electrical Engineering, or a related field.
    • You must be legally permitted to work in Austria as a student.
    • Proficiency in programming C/C++ for Linux-based platforms.
    • Good knowledge of graphics APIs (Vulkan/OpenGL) and shader programming (GLSL).
    • Comfortable working with a Linux terminal (e.g., Bash).
    • Interest in working with embedded and resource constrained systems.
    • Positive attitude and willing to learn and contribute in the area of augmented reality devices.

    Erfahrung

    • Experience with debugging and optimizing GPU workloads.
    • Experience with Git, CMake, working on Linux, and embedded systems.

    Unser Angebot

    • Snap Inc. is its own community, so we’ve got your back!
    • We do our best to make sure you and your loved ones have everything you need to be happy and healthy, on your own terms.
    • Our benefits are built around your needs and include paid parental leave, comprehensive medical coverage, emotional and mental health support programs, and compensation packages that let you share in Snap’s long-term success!
    • At Snap Inc. we believe that being together in person helps us build our culture faster, reinforce our values, and serve our community, customers and partners better through dynamic collaboration.
    • To reflect this, we practice a “default together” approach and expect our team members to work in an office 4+ days per week.

    Themen mit denen du dich im Job beschäftigst

    Job Standorte

    Map of company locations
    • Standort Wien

      Österreich

    Das ist dein Arbeitgeber

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    Snapchat

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    Description

  • Unternehmenstyp
    Etablierte Firma
  • Arbeitsmodell
    Hybrid, Onsite
  • Branche
    Internet, IT, Telekom
  • Dev Reviews

    by devworkplaces.com

    Gesamt

    (1 Bewertung)
    3.6
    • Workingconditions

      4.6
    • Engineering

      2.7
    • Career Growth

      3.4
    • Culture

      4.0
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    Logo Snapchat

    Student Worker Software Engineering Graphics

    Ort
    Wien
    Arbeitsmodell
    Onsite
    Diversität
    Für alle Personen geeignet (m/w/d)

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